D3 when is 1.0.4 coming out




















Facebook Twitter RSS. Diablo 3 Patch 1. Log in to Reply. Posted August 10, at PM. Posted August 11, at AM. Reviews Sims 4 Review. Blizzard releases details for Diablo 3's big 1. Sacco Sponsored Links. In this article: 1. Well, we're getting closer to 1. To kick things off, I wanted to provide an overview of some of the larger systems changes and game improvements. Let's get started! So Happy Together While many people are playing co-op, it's still a minority of games.

Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends. The change we made back in 1. The first change we're making in 1. You'll benefit from your full Magic Find stat, independent of other players in the game. We originally added Magic Find averaging so optimal play did not involve people stacking what we call "adventure stats" to the detriment of their party.

While this may re-emerge as a problem, we think the current solution feels like too much of a penalty, and is doing more harm than good. Along the same lines as the change in 1. This makes enemies far more manageable in co-op games, and rewards a co-ordinated group with a higher farming efficiency than playing alone. Shrinking the Gap ".. The design intent of Champion and Rare packs is to provide a spike of challenge, but in general we feel like the gap is too big.

Normal monsters die quickly and are usually just fodder, and Champions and Rares can feel like a brick wall. In general we're looking to bring normal enemies up a smidge, and Champions and Rares down. Visit our Bug Report forum for a list of known issues.

The latest hotfixes can be found here. Patch Features. New System: Paragon Patch 1. When a hero reaches level 60, experience earned will begin to count toward Paragon levels.

There are Paragon levels in total, and each level will reward players with a permanent bonus to Gold Find and Magic Find as well as core stat increases Strength, Dexterity, Intelligence, and Vitality. For every 10 Paragon levels, players will also earn a new hero portrait border which will display in the in-game party frame. This border will not only become more impressive as you level up, it will also display your Paragon level in any place where your normal hero level is shown.

To learn more about Paragon, click here! Legendary Item Improvements Significant changes have been made to Legendary items to make them more powerful, more memorable, and ultimately more fun to use. Through the addition of spell procs, many Legendary items now have a chance to activate rare and unique abilities, such as summoning an angel to fight with you, conjuring an icy projectile, or igniting the very ground you walk on.

Legendary items in 1. In addition, many Legendary items have had visual effects added to their original models, giving them a distinct and detailed flair. Over on Battle. Ideally we would like players who want to play solo to be able to solo, and players who want to play co-op to play co-op. At the moment though playing solo is the clear choice, even for those who would prefer co-op with some of their friends,: Cheng wrote.

Along the same lines as the change in 1. For those who don't do co-op, it won't matter, but for those who like to delve into the depths with a pal by their side, it will. Elite monsters are also being changed in order to "shrink the gap between normal monsters and Elite packs.

Cheng also said a "metric-ton of changes to classes," will be applied, and separate blog posts for each will be available soon.



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